Tag: online
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ML Prediction of High/Low Video Game Hits with Data Resampling and Model Tuning

The post outlines a ML-based approach to forecast video game sales, using several techniques to enhance training, accuracy, and prediction. The Kaggle’s VGChartz dataset, containing sales data and other game-specific information, was used to build and refine the model. Several ML techniques including RandomForestClassifier and Logistic Regression yielded top predictors, with the critic’s score deemed…
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An Overview of Video Games in 2023: Trends, Technology, and Market Research

The gaming industry is rapidly growing, projected to reach a revenue of $365.6 billion in 2023. Major trends include Web3 gaming, AI integration, and a push for consolidation. Fashion brands collaborate for virtual sales, and advances in gaming technology, such as AR/VR and cloud-based gaming, promise an even more immersive experience for gamers.
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E-Commerce Data Science Use-Case
In response to the surge of online shopping, a Data Science (DS) based customer analytics platform focusing on customer profiling, sentiment analysis, and customer lifetime value prediction is being developed. This platform utilizes the Exploratory Data Analysis (EDA) pipeline employing the Python library, Pandas. The platform is capable of product recommendation, customer trend analysis, sales…

