Tag: Entertainment

  • ML Prediction of High/Low Video Game Hits with Data Resampling and Model Tuning

    ML Prediction of High/Low Video Game Hits with Data Resampling and Model Tuning

    The post outlines a ML-based approach to forecast video game sales, using several techniques to enhance training, accuracy, and prediction. The Kaggle’s VGChartz dataset, containing sales data and other game-specific information, was used to build and refine the model. Several ML techniques including RandomForestClassifier and Logistic Regression yielded top predictors, with the critic’s score deemed…

  • Video Game Sales Data Exploration

    Video Game Sales Data Exploration

    The post explores the gaming industry’s size and state, highlighting a potential market value of $314bn by 2027. It emphasizes the industry’s three main subsectors: console, PC, and smartphone gaming. Moreover, the post conducts extensive data analysis on video game sales data, using Python to examine aspects such as genre profitability, platform sales prices, and…

  • NETFLIX Interactive Visualization with Plotly

    NETFLIX Interactive Visualization with Plotly

    This project implements Python-3 EDA, streaming data visualization, and interactive Plotly UI to review Netflix movies and TV shows. It aims to understand content availability in different countries, identify similar content, and analyze the focus on TV shows vs. movies. The Kaggle Netflix dataset details TV shows and movies available on the platform. Netflix is…